Devlog
- November 20, 2025 by Sennris#DevLog, #Coding, #Debugging, #physicsRobson's coding work for Paper Crown continued today with the integration of a new core player interaction mechanic: the Push Feature . This feature is essential for implementing puzzle-solving and ob... Continue reading
- November 20, 2025 by Sennris#GameDev, #ArtStyle, #Art, #CharacterDesignHi everyone! With our vertical slice complete, the Paper Crown team is focused on improving the core experience and establishing a solid artistic foundation to build the full game upon. Art style is a... Continue reading

